Zheng​ ​Qu​​ ​​ ​-​ ​​Illustrator​ ​&​ ​Concept​ ​Artist  

Software:​ ​Adobe​ ​Photoshop,​ ​Premier​ ​Pro,​ ​After​ ​effects,​ ​Maya 

SKILLS
● Expert​ ​digital​ ​illustrator,​ ​extensive​ ​knowledge​ ​of​ ​Photoshop.​ ​Adept​ ​in​ ​different​ ​workflows,​ ​from​ ​fast​ ​concept​ ​sketches through​ ​to​ ​polished​ ​illustrations.
 ● Experience​ ​in​ ​character,​ ​environment​ ​and​ ​object​ ​design,​ ​storyboarding,​ ​keyframe​ ​illustrations.
 ● Strong​ ​understanding​ ​of​ ​animation​ ​principles
. ● Expert​ ​traditional​ ​draftsman. ● Experience​ ​in​ ​hand​ ​drawn,​ ​stop​ ​motion,​ ​and​ ​3D​ ​animation,​ ​strong​ ​knowledge​ ​of​ ​production​ ​pipeline. 
● Expert​ ​understanding​ ​of​ ​lighting,​ ​color,​ ​perspective,​ ​composition,​ ​and​ ​design​ ​principles.  
● Knowledge​ ​of​ ​visual​ ​storytelling​ ​-​ ​narrative​ ​structure,​ ​cinematography,​ ​lighting,​ ​composition. 
 ● Well​ ​versed​ ​in​ ​multiple​ ​art​ ​styles,​ ​from​ ​photorealism​ ​to​ ​caricaturization​ ​for​ ​animation. 
● Tremendous​ ​passion​ ​for​ ​visual​ ​storytelling​ ​and​ ​animation. 
● Excellent​ ​communication​ ​skills​ ​and​ ​teamwork,​ ​willingness​ ​to​ ​take​ ​on​ ​direction​ ​and​ ​criticism.  
 


EXPERIENCE  
Little​ ​Steps​ ​Publishing,​ ​Sydney​ ​NSW​ ​ ​ — ​ ​ F r e e l a n c e ​ ​ i l l u s t r a t o r 
  June​ ​2017​ ​-​ ​September​ ​2017 
 ● Fully​ ​illustrated​ ​the​ ​picture​ ​book​ ​‘You​ ​Could​ ​Have​ ​Been’​ ​(Publishing​ ​January​ ​2018),  working​ ​closely​ ​with​ ​the​ ​author​ ​to​ ​design​ ​characters​ ​and​ ​environments.​ ​Worked​ ​with  editor​ ​and​ ​designers​ ​to​ ​ensure​ ​the​ ​illustrations​ ​kept​ ​to​ ​consistent​ ​artistic​ ​vision  and,​ ​technical​ ​specifications​ ​of​ ​children’s​ ​book​ ​publishing.     

 The​ ​Line​ ​Production​ ​Group,​ ​Sydney​ ​NSW​ ​-​ ​​ S t o r y b o a r d ​ ​ &​ ​ C o n c e p t ​ ​ A r t i s t 
  March​ ​2017​ ​-​ ​April​ ​2017
  ● Created​ ​Keyframe​ ​concept​ ​illustrations​ ​and​ ​storyboards​ ​for​ ​the​ ​film​ ​‘The​ ​Line’   ● Worked​ ​closely​ ​with​ ​writer​ ​and​ ​director,​ ​designing​ ​characters​ ​and​ ​visualizing​ ​key  story​ ​moments​ ​from​ ​the​ ​script​ ​in​ ​line​ ​with​ ​director’s​ ​artistic​ ​vision.       
 
 
Alderac​ ​Entertainment​ ​Group,​ ​Ontario,​ ​CA​ ​ ​ —​ ​ F r e e l a n c e ​ ​ i l l u s t r a t o r  
 July​ ​2016​ ​-​ ​October​ ​2016 
 ● Created​ ​illustrations​ ​for​ ​the​ ​Trading​ ​Card​ ​Game​ ​Thunderstone​ ​Quest,​ ​published​ ​by​ ​AEG.  Successfully​ ​funded​ ​on​ ​Kickstarter​ ​with​ ​$550,000+​ ​USD.    ● Worked​ ​closely​ ​with​ ​art​ ​director​ ​to​ ​design​ ​characters​ ​and​ ​illustrations​ ​and​ ​creating  part​ ​of​ ​an​ ​extensive​ ​in-game​ ​universe.    

 Zheng​ ​Qu​ ​Art​ ​ ​ —​ ​ i l l u s t r a t o r ​ ​ &​ ​ C o n c e p t ​ ​ A r t i s t   July​ ​2013​ ​-​ ​Present  
● Created​ ​various​ ​illustrations,​ ​sketches,​ ​character​ ​and​ ​environment​ ​designs​ ​for​ ​a  variety​ ​of​ ​personal​ ​clients.  


AWARDS
  Wacom​ ​Annual​ ​Artist​ ​Exhibition​ ​&​ ​Publication​ ​2017   
● Finalist​ ​in​ ​Wacom’s​ ​‘The​ ​Next​ ​Level’​ ​annual​ ​digital​ ​art​ ​competition,​ ​with​ ​work  featured​ ​in​ ​it’s​ ​Annual​ ​artist​ ​publication,​ ​and​ ​exhibiting​ ​in​ ​Silo​ ​Park​ ​Auckland,  Besser​ ​Space,​ ​Melbourne,​ ​and​ ​M2​ ​Gallery,​ ​Sydney.    

Wacom​ ​Annual​ ​Artist​ ​Exhibition​ ​&​ ​Publication,​ ​WATC​ ​Winner​ ​2016  
 ● Finalist​ ​in​ ​Wacom’s​ ​annual​ ​‘The​ ​Next​ ​Level’​ ​digital​ ​art​ ​competition,​ ​with​ ​work  featured​ ​in​ ​it’s​ ​Annual​ ​artist​ ​publication,​ ​and​ ​exhibited​ ​in​ ​Federation​ ​Square  Melbourne,​ ​and​ ​China​ ​Heights​ ​gallery​ ​in​ ​Sydney.   
● Winner​ ​of​ ​the​ ​student​ ​component,​ ​awarded​ ​a​ ​Cintiq​ ​Companion​ ​2​ ​&​ ​QHD​ ​27​ ​Cintiq​ ​Touch.   


EDUCATION  
University​ ​of​ ​New​ ​South​ ​Wales​ ​​ — ​ ​ B a c h e l o r ​ ​ o f ​ ​ M e d i a ​ ​ A r t s​ ​ ( H o n s )  
July​ ​2015​ ​-​ ​July​ ​2018​ ​(Ongoing) - Major​ ​in​ ​Animation​ ​&​ ​VFX​ ​-​ ​​WAM:​ ​78.4 
 ● Courses​ ​included​ ​2D,​ ​stop​ ​Motion,​ ​and​ ​3D​ ​animation,​ ​motion​ ​graphics,​ ​illustration,​ ​3D  modelling,​ ​digital​ ​photography​ ​&​ ​retouching,​ ​film​ ​production,​ ​film​ ​and​ ​Animation  Narrative​ ​theory,​ ​observational​ ​drawing​ ​&​ ​painting,​ ​life​ ​drawing.  

University​ ​of​ ​Sydney​ ​-​ ​​ B a c h e l o r ​ ​ o f​ ​ D e s i g n ​ ​ C o m p u t i n g   
Jan​ ​2014​ ​-​ ​June​ ​2015​ ​(Discontinued)​ ​-​ ​WAM:​ ​71  
● Courses​ ​included​ ​video​ ​production,​ ​graphic​ ​design,​ ​Java​ ​&​ ​html​ ​programming,​ ​3d  modelling​ ​&​ ​fabrication,​ ​social​ ​media,​ ​big​ ​data.  







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